Compositor

@ Outpost VFX Burbank, CA [ July 2021 - June 2023 ]

  • Created looks for brand new sequences

  • CG integration to live plate  as well as composited  full CG shot renders.

  • DMP integration for set extensions

  • Added explosions, blood splatter, gun shots, muzzle flashes, and bullet holes to non-existing shots.

  • Beauty work

  • Split screen fixes to make them seamlessly as one shot

  • Quality checked outsourced roto and paint from other venders

  • Keying, Tracking, and Roto

Compositor

@ Ingenuity Studios Los Angeles, CA [ July 2019 - May 2020 ] [ Feb 2021 - June 2021 ]

  • Keying, Tracking, and Roto

  • Paint removal on people and environments

  • Created different effects in Nuke

  • Split screen fixes to make them seamlessly as one shot.

  • Beauty work

Compositor

@ Gradient Effects Los Angeles, CA [ April 2019 - June 2019]

  • Keying, Tracking, and Roto a few shots

  • Integrated CG elements to live action shots

  • Blended different frames and shots together to make them look like one smooth transition.

  • Delivered shots for review quickly within a day or less

Compositor

@ CoSA VFX North Hollywood, CA [ March 2019 ]

  • Keying, Tracking, and Roto a few shots

  • Integrated particle elements to live action shots

  • Modified and color corrected given digital matte paintings for background replacements

  • Utilized the “geotracker” node

Compositor

@ Dassault Systèmes 3DExcite Royal Oak, MI [ Oct. 2016 - Aug. 2018 ]

  • Utilized 3D assets with multipass renders to color correct, and adjust the style to the Art Director’s liking.

  • Had assets match from a range of studio to environment lighting.

  • Worked closely with multiple departments to create a final product.

Freelance Nuke Compositor

@ Day’s End Pictures Culver City, CA [ April 2016 - May 2016 ]

@ Deluxe VR Santa Monica, CA [ March 2016 - April 2016 ]

@ Revolt 33 Studios Playa Del Ray, CA [ December 2015 ]

  • Paint removal of debris and unwanted elements from shots.

  • Utilized beta tools to achieve clean stereo shots for VR in Nuke.

  • Isolated characters and debris a variety of shots using roto as well as utilizing tracks to stabilize and follow.

Paint/Finaling Artist

@ Stereo D Burbank, CA [ May 2014 - June 2015 ]

  • Created clean plates to remove necessary elements within shots.

  • Frame by frame paint for stereo (left & right eyes).

  • Composited background, mid-ground, and foreground elements.

Compositing Intern

@ Full Sail University Winter Park, FL [ April 2013 - June 2013]

  • Practiced on Beauty Pass shots, both still and moving footages.

  • Helped current students in troubleshooting issues as well as giving critiques on their projects.

  • Helped create and edit a podcast to explain an example workflow using one of my past projects for students to reference.


Video Editor/Assistant

@ Lin & Jirsa Photography Santa Ana, CA [ Dec. 2013 - April 2014 ]

  • Edited wedding/engagement videos from full documentary to short highlights.

  • Lighting Assistant for Lead Photographers.

  • 3rd Camera Videographer.

Video Editor

@ SLR Lounge Santa Ana, CA [ Oct. 2013 - April 2014 ]

  • Edited Photography tutorials, tips & tricks, and review videos.

  • Managed the company’s YouTube page.

  • Created motion graphic assets and utilized them for their product videos.